Product & UI/UX Designer with 3 years delivering 35+ projects across Saudi, Gulf, US, and Egyptian markets. Native RTL/bilingual (Arabic + English) design fluency. Expert in Interaction Design, Visual Design, advanced Figma Variables, semantic token architectures, and WCAG 2.1 AA accessibility. Proven at high-volume, high-complexity execution — 1,400+ screens across SaaS dashboards, mobile apps, responsive web, and gaming UI. Design Thinking approach and system-level logic transfer directly to complex UI environments including Automotive HMI.
Architected a 120+ component library, produced 1,400+ screens across 10 projects, led end-to-end design processes, designed 30+ interaction patterns, and owned requirements analysis, Information Architecture, and Figma Dev Mode handoff.
Architected a 120+ component library with semantic Figma Variable layers and multi-mode tokens, enabling 3 concurrent product teams to ship consistent UI without per-screen reviews.
Produced 1,400+ screens across 10 projects — SaaS dashboards, 2 mobile apps, responsive websites — applying RTL-first layout logic, bidirectional typography, and Arabic-market UX conventions.
Led end-to-end process: user research, personas, low-fidelity wireframes, high-fidelity (hi-fi) UI, and structured user story mapping to align client goals with final solutions.
Designed 30+ interaction patterns — loading states, form validation, navigation transitions — mapped to specific user action triggers; earned client sign-off in product demos.
Owned requirements analysis, Information Architecture (IA) and Figma Dev Mode handoff, leveraging HTML/CSS/JS knowledge to streamline communication with the development team.
Product Designer
Jul 2024 — Feb 2025
WebJetXUSA — Remote
Designed responsive SaaS dashboard screens, restructured Information Architecture, collaborated in two-week sprint cycles, and introduced shared Figma component vocabulary and annotation conventions.
Designed 30+ responsive SaaS dashboard screens applying WCAG 2.1 AA contrast standards; restructured Information Architecture (IA) to reduce navigation depth by 2 steps per primary task flow.
Delivered against two-week sprint cycles with zero missed handoff deadlines over 8 months, embedded in a cross-functional US-timezone team of product managers, engineers, and QA.
Introduced shared Figma component vocabulary and annotation conventions, reducing design-to-developer ambiguity and shortening QA revision rounds on the first system iteration.
UI/UX Instructor
Aug 2024 — Present
Google DSC & Microsoft Student Chapter
Mentored 50+ students using a structured Design Thinking curriculum. All participants launched portfolio projects within 8 weeks; 20+ written commendations received.
Mentored 50+ students using a structured Design Thinking curriculum.
All participants launched portfolio projects within 8 weeks; 20+ written commendations received.
Product Designer
Aug 2023 — Nov 2023
MYM CompanyEgypt — On-site
Contributed to a large-scale product by co-owning Information Architecture, Interaction Design patterns, component alignment, and cross-flow visual consistency. Facilitated ideation sessions using Design Thinking methods during a high-ambiguity scoping phase.
Contributed to a large-scale product (2 primary flows, 2 sub-flows) — co-owning Information Architecture (IA), Interaction Design patterns, component alignment, and cross-flow visual consistency.
Facilitated ideation sessions using Design Thinking methods (sketching sprints, affinity mapping) that unblocked the team during a high-ambiguity scoping phase.
UI/UX Designer
Oct 2023 — Nov 2023
Coding SamuraiRemote
Sole designer across the full product cycle, delivering complete design handoff 27% ahead of schedule through parallel low-fidelity wireframing and high-fidelity Visual Design production.
Sole designer across the full product cycle — user story mapping, low-fidelity wireframes, high-fidelity (hi-fi) UI and interactive Figma prototype. Applied A/B testing principles to evaluate two navigation structures; simplified from 5 steps to 3, achieving stakeholder sign-off in the first review.
Delivered complete design handoff 27% ahead of schedule by running low-fidelity wireframing and high-fidelity Visual Design production as parallel workstreams.
Projects
Savor — Accessibility & Interaction Design Case Study
Audio-first food delivery app for blind/VI users. Design Thinking process: WCAG 2.1 AA audit, personas, user stories, low-fidelity sitemap, high-fidelity (hi-fi) UI.
Design Thinking
WCAG 2.1 AA
Personas
User Stories
Low-fidelity sitemap
High-fidelity UI
Batman vs Joker — Advanced Prototyping & Visual Design
Fully interactive Figma game using Variables, Smart Animate, and timed state logic. Demonstrates Interaction Design and Visual Design depth.
Figma
Variables
Smart Animate
Timed state logic
Interaction Design
Visual Design
Spider Chart Variables Challenge — Design Systems
Multi-mode token architecture and dynamic component theming demonstrating scalable, handoff-ready system design.
Multi-mode token architecture
Dynamic component theming
Design Systems
Group Solutions Dashboard (NDA)
Enterprise SaaS dashboard, US market. Details available on request.